Companies need employees that can complete both creative and technical projects and our students can deliver on that need.
The Digital Media department will prepare you to become a content creator in a world constantly being shaped by technology.
GU's digital media major provides a comprehensive curriculum that helps you gain skills in graphic design, photography, video, animation, programming, audio editing, and web design. Prepare to create content in a world constantly shaped by technology.
Are you creative? Are you tech savvy? This degree plan provides tracks that give you the option to fulfill your passions. Lean Graphic Design, Video & Film, Internet Development, Audio Editing, Audio Engineering, Journalism, Digital Marketing, and Media Storytelling.
Elect to earn your degree in digital media in just three years with our accelerated program.
Find your creative self here
Create media in a safe and encouraging atmosphere. Learn the latest tools and techniques. Work with others to create complex interdisciplinary projects. Combine faith, art, technology, business, and culture to produce work that is useful and enlightening.
Build your portfolios
Develop a broad digital media portfolio. View our creative work on the GUDM website. You'll see what current students and alumni are doing with their digital media degrees.
Why GU
Internships. Discover more than a dozen ways to intern as a DM student on campus or use our connections to gain experience nationwide. Graduates of our programs have completed internships in Chicago, New York City, Los Angeles, San Diego, St. Louis, Nashville, Indianapolis, and more.
Opportunities to showcase. With the Papyrus student newspaper, The Vista student magazine, and video crew, you’ll find several avenues to showcase your talent. Be one of the many GU students who earn an American Advertising Award or other awards from competitions sponsored by the AIGA, the Associated Collegiate Press and the College Media Association.
Hands-on experience. Our professors give you the attention you need and challenge you to pursue projects that grow your skills. You’ll work in a dedicated Apple lab with Adobe Creative Cloud access. Develop your skills using digital cameras, light kits, drones, green screens, and podcasting equipment.
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Success Stories
"I was able to get a senior position at a production company right after my internship due to the experience I had at Greenville as a DM major. Everything that I learned in DM, I have applied in some way or another. There is no question in my mind about the validity or usefulness of GU's digital media curriculum in the professional world." -GU Student
The digital media major requires students to complete 54 credits. Digital media majors may also complete an optional track of 15-17 additional credits. Students who complete the digital media major are eligible to receive the bachelor of science degree.
Track options include Graphic Design, Video & Film, Internet Development, Audio Editing, Audio Engineering, Journalism, Digital Marketing, and Media Storytelling. Relevant minors include Computer & Information Systems, English and Theatre.
Digital Media, BS Courses
A study of the basic principles and elements of two and three dimensional form and composition. Alternate discussions and projects designed to acquaint the student with materials and techniques in the plastic arts. Three double periods. (Offered every semester.)
Studio work in beginning drawing from still life and nature. Basic experiences with form description using a wide range of media. Three double periods. Meets the general education creative and performing arts requirement. (Offered Fall semester.)
Students will work with traditional 35 mm and digital cameras and scanners to produce photographic images that can be improved, manipulated, altered, and printed from the computer. They will learn to control camera settings, adjust imagery using sophisticated photo manipulation software, and explore the variety of digitally based, photograph quality printing. Students will experiment with the fundamentals of photography while developing a portfolio of creative photography. Meets the general education creative and performing arts requirement. (Offered fall semester.)
What makes some for-profit businesses and not-for-profit organizations excel while other fail to thrive? Often its due to the quality of management within the organization. Management of people is a distinct skill set that is critically important and these skills can be studied, understood, and practiced. In this course, students will learn the elements of business management, the theory behind them and practical tools with which to apply them. Key topics such as communication, leadership, teamwork, conflict management, change and more will be covered. No matter where a person works or volunteers, they will be able to contribute to the success of any organization when they have a clear understanding of management theory and techniques. Meets the general education social science or business management requirement. (Offered every semester.)
This course will introduce students to computers and programming. It will begin with a study of computer hardware and software relationships, and a review of common operating systems in use today, with a detailed review of microcomputer operating systems. Then programming language construction and principles will be covered, culminating in problem solving and algorithm development in a high level computing language with several programming projects. (Offered spring semester.)
This course explores digital media as an experimental cultural practice, with an emphasis on critical approaches to art and technology. Experiments in digital imaging, digital audio, digital video, and multi-media authoring will be conducted. Students will produce independent digital media production projects, individually and in groups. Course meetings include seminar-style discussion of reading and other materials, critiques of student work, tech workshops, production studios (session in which we brainstorm, research ideas, and work on projects), and screenings. (Offered every semester.)
This course will provide the student with a hands-on experience in utilizing digital media, the internet, and social networking. Each student will utilize video equipment and the internet to promote a group of people (maybe a team, a club, a cause, etc.). A prime goal of this experience will be to create a community following. Blogs, fan pages, text messaging and video sharing services will be utilized. This course can be taken two times for credit.
Prerequisite: DMDA120.
This course reviews the overview of the technical and aesthetic issues relevant to the design profession. Studio work and research will be assigned. Specific focus on problems in visual organization, typography, and design theory as an expressive design element will be studied. Course content will concentrate on fostering creative thinking along with prescribed techniques and media. Three double or two triple periods. Cross listed with ARTD 230.
Prerequisite: ARTD 111. (Offered fall semester.)
Instruction on the primary components of web design including: information architecture, usability, web technologies, and visual communication. Special attention is given to design, content creation, website development, and project management.
Prerequisite: ARTD 111 and DMDA 120. (Offered fall semester.)
Students will work to master the ability to shoot, capture, and edit digital video. They will create mattes and other types of still digital pictures. They will prepare media in various types of formats and for various types of output. A major project will be to produce a short clip video which will integrate various software applications.
Prerequisite: ARTD 241. (Offered spring semester.)
This course will provide the student with a hands-on experience in utilizing digital media, the internet, and social networking. Each student will utilize video equipment and the internet to promote a group of people (maybe a team, a club, a cause, etc.). A prime goal of this experience will be to create a community following. Blogs, fan pages, text messaging and video sharing services will be utilized. This course can be taken two times for credit.
Prerequisite: DMDA120.
This course explores the methods and objectives of motion and time based graphics. Emphasis is on visual design of commercial, educational, or narrative multimedia electronics presentations. Prerequisite: DMDA 230 (Offered fall semesters.)
This course will give the student a chance to demonstrate talent in the area of digital content. Each portfolio will include interactive design (including visual, navigation, and information design), creative arts, and various projects with technical merit. The student will demonstrate the level of expertise that has been gained from Digital Media courses, such as Graphic Design, Web Design, Computer Programming, Digital Video, Digital Photography, Digital Multimedia, and Studio Recording. This portfolio is intended to prepare students for entry into the job market or graduate school.
(Offered every semester.)
DMDA405 Practicum/Internship (4 Credits)
A capstone course for all digital media majors, involving independent and group work in selected areas, guest speakers, research projects, and discussion as an essential learning activity. Topics will include digital manipulation ethics, digital sharing ethics, God & technology, and development of a career and lifestyle based on a technological society. A trip to the Annual Chicago International Film festival in October is an integral part of this course. Meets the general education upper division writing intensive requirement.
This course is an introduction to the discipline and craft of storytelling using multimedia methods. Students explore the major formal elements and components of storytelling using visual, print, and auditory mediums. Students will gain a better understanding of the spiritual, social, and economic roles of storytelling both in terms of storytelling as a powerful tool for gaining an understanding of the world and oneself and as a professional craft. Meets the general education creative and performing arts requirement.
Prerequisite: ENGL 105. (Offered in the fall semester.)
This course provides a thorough understanding of the theory and practice of studio recording and sound reinforcement.
(Offered fall semester.)
Course Fee $50
This course introduces kinematics of motion, Newtons laws of motion, energy and momentum and wave mechanics and interference effects of light and sound. Applications involving acoustic and optical technology are presented. This course will not fulfill requirements for pre-professional science programs, chemistry, or physics majors. Meets the general education laboratory science requirement.
Prerequisite: MATH 106. Corequisite: PHYS110L